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AI Insights · Timothy · April 2024

Q1 2024 Performance of Top Turn-Based Tactics Games on iOS in the US

A glance at the Q1 2024 performance of leading turn-based tactics games on iOS in the United States reveals trending user engagement and download figures. Discover comprehensive insights at Sensor Tower.

Q1 2024 Performance of Top Turn-Based Tactics Games on iOS in the US

As the first quarter of 2024 comes to a close, Sensor Tower provides a snapshot of how top turn-based tactics games have fared on the iOS platform in the United States. Here's a look at the key metrics for the top five games in this genre.

Bowmasters - Multiplayer Game experienced a fluctuating trend in weekly active users, peaking at around 498K in the first week of January and then gradually declining to approximately 408K by the end of March. Downloads followed a similar pattern, with an initial 67K in January, dipping to around 41K, then slightly recovering to 51K towards the end of the quarter. Revenue saw a dip in mid-January at $35K but stabilized towards March, rounding off at about $37K.

Tank Stars showed a general decline in weekly active users, starting the quarter with 81K and ending with 47K. Downloads also decreased from 15K to around 5K in late February, but saw a slight uptick to nearly 5K by the end of March. Revenue for Tank Stars peaked at $5.7K in the first week of January and saw a gradual decline to $4K by the quarter's end.

Archery Bastions: Castle War had no revenue to report, but downloads and active users indicated an interesting trend. Downloads saw a significant spike in late January at around 11K, with active users also peaking at approximately 27K in early February. However, both metrics saw a decline towards the end of the quarter, with downloads at nearly 4K and active users at around 17K.

Warhammer 40,000: Tacticus stood strong in terms of revenue, starting the year with a notable $156K in the first week, dipping mid-quarter, and then climbing to a high of around $195K in early March. Weekly active users remained relatively stable, with a slight increase from 23K to nearly 24K by the end of March. Downloads varied modestly, starting at 4.8K and ending the quarter around 4.5K.

Finally, The Walking Dead No Man's Land saw its revenue peak at $25K in the first week of January and again in early March, with a low of $15K in late February. Downloads remained low, with just over 1K at the start of January and a similar figure at the end of March. Weekly active users hovered between 2.7K and 3K throughout the quarter.

For more detailed insights and data, Sensor Tower's comprehensive analysis tools offer a deeper dive into the performance of these engaging turn-based tactics games.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024